Wednesday, August 28, 2013
Chicken Snatch, My LD27 Jam game
Labels:
Chicken Snatch,
gamedev,
html5,
html5 game,
html5games,
impactjs,
indie games,
ld27,
ludum dare,
ludumdare,
making games,
TigerJ
Friday, August 09, 2013
Where I've been and where I'm headed
So I was pretty active last winter generating a lot of content related to game development and impactJS. In the spring a lot of things happened in both my personal life and in my day job (that pays the rent). They were mostly all great things but they also took a large amount of my time away from working on games, game development and all my other side projects.
With fall approaching and things calming down a little I plan on getting back into streaming and working on my entry for IGF due in October. Consider this a "season 2" announcement. After winter I will most likely take a break from producing content online during the spring and summer of 2014 and have another reprise into streaming and working on independent projects that fall/winter as well.
Thanks a ton for all the support, comments and subscriptions during the first run and look forward for things to come!
-TigerJ
With fall approaching and things calming down a little I plan on getting back into streaming and working on my entry for IGF due in October. Consider this a "season 2" announcement. After winter I will most likely take a break from producing content online during the spring and summer of 2014 and have another reprise into streaming and working on independent projects that fall/winter as well.
Thanks a ton for all the support, comments and subscriptions during the first run and look forward for things to come!
-TigerJ
Labels:
colony courier,
colonycourier,
github,
html5,
html5games,
IGF,
impactjs,
indie games,
making games,
sunday open game dev,
twitch
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